(FPCore (x) :precision binary64 (+ (* (* (- 1.0 (cos x)) (sin x)) (exp x)) (sin 0.1)))
double code(double x) { return (((1.0 - cos(x)) * sin(x)) * exp(x)) + sin(0.1); }
real(8) function code(x) real(8), intent (in) :: x code = (((1.0d0 - cos(x)) * sin(x)) * exp(x)) + sin(0.1d0) end function
public static double code(double x) { return (((1.0 - Math.cos(x)) * Math.sin(x)) * Math.exp(x)) + Math.sin(0.1); }
def code(x): return (((1.0 - math.cos(x)) * math.sin(x)) * math.exp(x)) + math.sin(0.1)
function code(x) return Float64(Float64(Float64(Float64(1.0 - cos(x)) * sin(x)) * exp(x)) + sin(0.1)) end
function tmp = code(x) tmp = (((1.0 - cos(x)) * sin(x)) * exp(x)) + sin(0.1); end
code[x_] := N[(N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision] + N[Sin[0.1], $MachinePrecision]), $MachinePrecision]
\begin{array}{l} \\ \left(\left(1 - \cos x\right) \cdot \sin x\right) \cdot e^{x} + \sin 0.1 \end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
Alternative | Accuracy | Speedup |
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(FPCore (x) :precision binary64 (+ (* (* (- 1.0 (cos x)) (sin x)) (exp x)) (sin 0.1)))
double code(double x) { return (((1.0 - cos(x)) * sin(x)) * exp(x)) + sin(0.1); }
real(8) function code(x) real(8), intent (in) :: x code = (((1.0d0 - cos(x)) * sin(x)) * exp(x)) + sin(0.1d0) end function
public static double code(double x) { return (((1.0 - Math.cos(x)) * Math.sin(x)) * Math.exp(x)) + Math.sin(0.1); }
def code(x): return (((1.0 - math.cos(x)) * math.sin(x)) * math.exp(x)) + math.sin(0.1)
function code(x) return Float64(Float64(Float64(Float64(1.0 - cos(x)) * sin(x)) * exp(x)) + sin(0.1)) end
function tmp = code(x) tmp = (((1.0 - cos(x)) * sin(x)) * exp(x)) + sin(0.1); end
code[x_] := N[(N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision] + N[Sin[0.1], $MachinePrecision]), $MachinePrecision]
\begin{array}{l} \\ \left(\left(1 - \cos x\right) \cdot \sin x\right) \cdot e^{x} + \sin 0.1 \end{array}
(FPCore (x) :precision binary64 (sin 0.1))
double code(double x) { return sin(0.1); }
real(8) function code(x) real(8), intent (in) :: x code = sin(0.1d0) end function
public static double code(double x) { return Math.sin(0.1); }
def code(x): return math.sin(0.1)
function code(x) return sin(0.1) end
function tmp = code(x) tmp = sin(0.1); end
code[x_] := N[Sin[0.1], $MachinePrecision]
\begin{array}{l} \\ \sin 0.1 \end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-sin.f64
100.0
Applied rewrites100.0%
herbie shell --seed 1
(FPCore (x)
:name "(1-cos(x))* sin(x)*exp(x) + sin(0.1)"
:precision binary64
:pre (and (<= -1e-9 x) (<= x 0.0))
(+ (* (* (- 1.0 (cos x)) (sin x)) (exp x)) (sin 0.1)))